i'll write my own comment later maybe but for now i want to piggyback off yours just to say i especially love the idea of npc students filling the role of rewards and consequences through favours for committing/solving murders... i think that is so cute... like a little worldbuild, or in videogames where you have npc dealers and sidequests, but it's not like, a sidequest-arc the way our named npcs have. they're human mechanics. seagull void students is also really funny. and counselorsan gaslighting scapegoats too. that'd make a scapegoat plot sooooo fun ngl...
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